Worked hard since two years, all time modding for a video game - building a huge world for Skyrim SE, a Savage World for hunting. Eyes are fully dry, destroyed by the constant attention asked by the game engine. Tired of this virtual world, the idea to make a tabletop break was appealing. Return to … Continue reading Futuristic City in Cardboard
Monde Goutte Tome 3
La Grande Forêt Edit: 11 septembre 2020, PDF corrigé. Le travail sur le Monde Goutte continue lentement, dans ce volume 3 nous abordons d'une manière succinte la Grande Forêt du Territoire Nord, ainsi que quelque animaux qui la peuplent. De nouvelles armes, poisons et les Livres nécessaires à la confection de ces objets. Disponible en … Continue reading Monde Goutte Tome 3
From PC… to Scrimshaw
Barouf in the Jungle Drafted about fifty pages of rough rules, It's now time to test them. No real test without painted figures! A little more than five hours to have five tribals colored, a few minutes more to grow grass on the bases. Dress the table, with nearly all related scenery. Ready to roll … Continue reading From PC… to Scrimshaw
From PC to Tabletop
Worked a full year on a mod made for the videogame Skyrim: a full worldspace of roughly 3 kilometres by 3 kilometres, called "Chanterelle". A kind of Lost Land without much civilisation, for a hunting/survival kind of gameplay. Not yet finished, a lot of content to be added later, but I needed to take a … Continue reading From PC to Tabletop
Monde Goutte, Tome 2
Le micro-monde pour jeu de rôle "le Monde Goutte" a d'abord été conçu pour tester un système de création rapide d'histoires. Les idées en résultant se mirent rapidement en place pour former l'ossature du Monde Goutte. La première utilisation de ce micro-monde eu lieu avec la règle "Dungeon Slayer", puis testée avec Pathfinder. La découverte … Continue reading Monde Goutte, Tome 2