From PC… to Scrimshaw

Barouf in the Jungle Drafted about fifty pages of rough rules, It's now time to test them. No real test without painted figures! A little more than five hours to have five tribals colored, a few minutes more to grow grass on the bases. Dress the table, with nearly all related scenery. Ready to roll … Continue reading From PC… to Scrimshaw

Frost Trade

Frostgrave is a nice rule, but sorry for the author - I really don't like magus and spells. I had a plan when buying this rule: distort it. An ancient city lost in snow, full of forgotten gems, loot, artefact of great price. Did this attract only magus and necromancers? No. Mostly greedy merchants, who … Continue reading Frost Trade

Forgotten (wine) Cave

Brace yourself, spring is coming! With cold and snow. Time to stay near the fireplace, and listen to old tales about dices and lead adventures. Once upon a time (about two hours ago), there was a dark dungeon infested by Orcs and skeletons.... While centuries were flowing like a river, walls were printed and painted in the … Continue reading Forgotten (wine) Cave

French Fries

Life is quiet at Kartengra, a small town located in the southern part of Patatas. Local loyalist forces are coached by the french soldiers of the Mouvement International de Libération Français (M.I.L.F.). News are not good, loyalist were waiting for a brand new armoured vehicle delivered by the railway, an ambush leaded by the Los Patateros (Capital-Marxist rebellion) … Continue reading French Fries

Last Train for Kartengra

Railways transports are a strategic issue for the government in Patatas, as they allow to move quickly troops and armoured vehicles - predominately in the jungle covered south. The Capital-Marxist rebellion (Los Patateros) is well informed, and they use a construction site to ambush a convoy. They plan to destroy the armoured vehicle carried on the … Continue reading Last Train for Kartengra